Make Multiplayer Games with No Code

The NomoGame Engine provides a no-code drag and drop system for making and deploying multiplayer .io games, without needing to know how any programming.

Our Games

Showcase of games we're making with the NomoGame Engine

  • Skibid.io

    Skibid.io

    2d Multiplayer .io Parody Game, based on the Skibidi YouTube series

    Play Now
  • NomoStory

    NomoStory

    Join Nomo and his friends on their journey to save the world!

    Learn More

Frequently asked questions

Right now the engine featureset is based on making top down 2d multiplayer games. In the future we'll expand this to other genres and types of games.

We use bitECS for game systems and code, Node for ease of client and server code management, Typescript for type safety, uWebSockets for optimized networking, and WebGL for fast clientside rendering. The game server deployment and infrastructure is powered by Rivet.gg

Currently the engine can deploy to the web. In the future, support for mobile deployment is planned.

Contributors

Our engine is powered by contributions of people from around the world!

Americas

  • 🇧🇷 Brazil
  • 🇺🇸 Central
  • 🇺🇸 Eastern
  • 🇺🇸 Mountain
  • 🇺🇸 Pacific

Asia

  • 🇵🇰 Pakistan
  • 🇹🇷 Turkey

Australia & Oceania

  • 🇦🇺 Australia
  • 🇳🇿 New Zealand
  • 🇦🇺 Tasmania

Europe

  • 🇫🇷 France
  • 🇮🇹 Italy
  • 🇵🇱 Poland
  • 🇷🇴 Romania
  • 🇷🇸 Serbia
  • 🇪🇸 Spain
  • 🇺🇦 Ukraine

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