Make Multiplayer Games with No Code
The NomoGame Engine provides a no-code drag and drop system for making and deploying multiplayer .io games, without needing to know how any programming.
Our Games
Showcase of games we're making with the NomoGame Engine
Skibid.io
2d Multiplayer .io Parody Game, based on the Skibidi YouTube series
Play NowNomoStory
Join Nomo and his friends on their journey to save the world!
Learn More
Frequently asked questions
Right now the engine featureset is based on making top down 2d multiplayer games. In the future we'll expand this to other genres and types of games.
We use bitECS for game systems and code, Node for ease of client and server code management, Typescript for type safety, uWebSockets for optimized networking, and WebGL for fast clientside rendering. The game server deployment and infrastructure is powered by Rivet.gg
Currently the engine can deploy to the web. In the future, support for mobile deployment is planned.
Contributors
Our engine is powered by contributions of people from around the world!
Americas
- 🇧🇷 Brazil
- 🇺🇸 Central
- 🇺🇸 Eastern
- 🇺🇸 Mountain
- 🇺🇸 Pacific
Asia
- 🇵🇰 Pakistan
- 🇹🇷 Turkey
Australia & Oceania
- 🇦🇺 Australia
- 🇳🇿 New Zealand
- 🇦🇺 Tasmania
Europe
- 🇫🇷 France
- 🇮🇹 Italy
- 🇵🇱 Poland
- 🇷🇴 Romania
- 🇷🇸 Serbia
- 🇪🇸 Spain
- 🇺🇦 Ukraine